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Vanuit de organisatie van ISAGA 2010 kregen we het volgende bericht:
Time is running short but it is not out yet!
The deadline for submitting full proceedings papers for review for the ISAGA2010 conference to be held 5 July to 9 July this year in Spokane has been pushed back by two weeks from the initial deadline due to a bit of confusion as to when what should be submitted. Completed papers that need to be blind-peer-reviewed for publication in the proceedings must be submitted by 15 April 2010. Papers related to the design/development, use/application and research/assessment associated with simulations and games for learning are welcome. All submissions not requiring blind-peer-review (presentations of work not to be published in the proceedings, presentation of work under development, workshops, tutorials, demonstrations, interactive game play, posters, panels, discussions and such) fall under the abstract submission deadline of 15 May 2010. Templates and details can be found on the “submissions” page of the www.isaga2010.org website.
And some news
A now-retired professional game tester will be attending ISAGA 2010 and has offered his (and some of his colleagues) services to simulation and game designers. In particular, he has offered to demonstrate the process of testing simulations and games to their limits to discover where and how they break down. Anyone wishing to have a simulation or game tested in this manner needs to contact the conference organizers at
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(ignore the auto-reply) for more details.
Aangezien de site van Isaga 2010 er af en toe uit ligt, en de deadlines dichterbij komen, staat hier hoe je papers en abstracts kunt indienen.
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